Tuesday, 23 February 2010 05:52 pm

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A contest of strange book titles reported in the paper today reminds me about something I noticed pretty late in life. I’ve seen compilations of bad or questionable titles for different media, including video games. The game list had almost no titles that I recognized, suggesting plenty of bombs. But truth be told, many popular games have pretty dopey and/or misleading titles, even putting aside dated ones like Computer Space and Virtua Fighter. Seemingly half the ones I ever owned do. Consider:

Mario Bros. And the Super series by extension, natch. Apparently they’re Mario Mario and Luigi Mario. I read that that’s how they were identified in the 1994 movie, which is interesting for an adaptation that strays so far from the source.

Donkey Kong. Urban legend had it that “Donkey” was a misprint of “Monkey,” but in reality it was meant to hint at the stubbornness of a donkey. And they had to plagiarize an old adventure movie to go with it. Well, at least it’s catchier than “Mule Joe Young.”

Mega Man. Funny, he doesn’t look big to me. In fact, he doesn’t appear to be a man except on the original cover art. Mega Man 8 even gave him a distinctly childlike voice to go with his looks. A “Holy Roman Empire”-type name if ever there was one in the industry.

Kid Icarus. That’s not the name of the protagonist or anyone else. Nor did he get manmade wings like Icarus; he’s an angel. Tho admittedly, calling the game “Pit” would not be a big improvement.

Metal Gear Solid. Um, most gears are metal and all are solid. You won’t even tell us what kind of metal? Guys, if you have to go with an adjective-noun-adjective pattern, Twisted Metal Black did it better.

The Tales Series. Having to call it that is bad enough, but most of the individual titles, while lofty, do nothing to distinguish one game from another: Tales of Phantasia, Tales of Symphonia, Tales of Legendia, Tales of Vesperia… With dozens of entries, how can one even keep track of rough chronology, let alone themes? Oh, and the four-syllable words are never mentioned within the games. They mean nothing!

Final Fantasy. You knew this would be here, right? They break their promise every time they add to the franchise. Dishonorable mention goes to Final Fight, which has fewer entries.

Captain Commando. It almost feels like cheating to include this run-of-the-mill arcade number, but few ever dared to have a name that broadcasts blandness.

Viewtiful Joe. Never mind how well the nickname complements his girly or “gay” qualities (which do nothing to detract from his badassery); as a portmanteau, it just doesn’t make much sense. Side note: Joe’s t-shirt reads “HMD,” which the character designer says doesn’t stand for anything. Looks like we’ve got some gratuitous “English” on our hands from Japan.

Super Smash Bros. ‘Nuff said.

Some milder examples:

The Legend of Zelda. How many legends are named for the damsel in distress instead of the focal hero? That said, I wonder about those who think Link is Zelda; he may have a modifiable name, but he’s not that androgynous. I might mention that Twilight Princess sounded too twee to some gamers.

Star Fox. Again, not the hero’s name, but it is close. Fox McCloud leads a team called Star Fox.

Metroid. So these aliens are… like a metropolis? Like a subway? Like a metrosexual? I’m not seeing it.

Castlevania. I guess they wanted to evoke Dracula without using a title that could be mistaken for another work, and “Castle Transylvania” was just too long. It still looks odd. Furthermore, when the series had subtitles like Symphony of the Night and Aria of Sorrow, the worst was Harmony of Dissonance. Did they even know what dissonance means in music?

Animal Crossing. Uh, nope, no evidence of interspecies breeding here.

Mortal Kombat. The gritty franchise takes itself a little too seriously to be using “kreative” spelling.

Wario Ware. Hard to imagine a real person whose name is Mario with an upside-down M. Moreover, later entries in the series leave us wondering where the ware is, unless the term is meta. Not that the games really have an overarching theme anyhow.

Rayman. Sounds cool, but where do the rays come in? Is the idea that his detached limbs have no limit to how far they can reach from the torso, like they’re moving along geometric rays? If so, that’s a bit obscure.

Pac-Man. I looked up the origin. “Pac” is an alteration of an Anglicization of Japanese onomatopoeia for his eating. Basically, he’s Om-Nom-Nom Man, only vaguer. And I’m glad we’ve outgrown the sexism of Ms. Pac-Man… or have we?

Pokemon. It’s a Japanese approximation of “Pocket Monsters.” This would be fine except that the pronunciation lends itself to politically incorrect jokes involving Jamaicans.

Pikmin. What is it with this particular arrangement of consonant sounds?!

Rainbow Six 3. Let’s not pile on the numbers here. Speaking of which…

Street Fighter. Singular? Ice Climber has the same problem, albeit on a smaller scale.

But enough of that. Let’s get to some of my favorite titles:

Q-Bert. So alien, yet so identifiable as a character name. It matches the quirky tone.

Where in the World Is Carmen Sandiego? It wouldn’t be fair of me to include this purely on the basis of the excellent Rockapella song. Fortunately, it’s also convenient for conveying the point: a light-hearted and potentially exciting geographic search for a geographically named character. Who says it has to be less than ten syllables?

Sonic the Hedgehog. Yup, a random animal with preternatural speed. That’s direct enough. I should say, tho, that the makers of the 2006 game by the same name made a big mistake, especially since it wasn’t a reboot like Star Trek (2009).

Zero the Kamikaze Squirrel. Didn’t live up to the hype, but what a wild image. Aero the Acro-Bat, eat your heart out.

Monster Party. Loads and loads of monsters, but not so much scary as fun. Of course, the monsters you defeat might call you a party pooper.

Diablo. I realize it’s just Spanish for “devil,” but I have a thing for Spanish, and somehow it sounds richer and darker this way. Beats the names of the other two Prime Evils, Mephisto and Ba’al.

The Longest Journey. Ooh, there’s a story to be told here; I just know it. And I bet it won’t end too soon. But if you want fast action, keep walking.

The Simpsons: Bart vs. the Space Mutants. Sounds like an old comic book issue. Extraterrestrial species are already unknown to us, so why should we care that they’re mutants? Close behind this is Bart vs. the World -- an obvious melodramatic exaggeration, but accurate enough to satirize the tendency in action games, especially contemporary ones, for everything that moves to be your enemy.

Ratchet & Clank: Up Your Arsenal. Gives you a good idea of what to expect, no?

Bubsy in Claws Encounters of the Furred Kind. Corny puns, but cute.

Deus Ex. Many listeners wonder why the game is called “God From” in Latin, when they don’t mishear it as “Day o’ Sex.” But there’s brilliance at work here. The plot involves a literary deus ex machina that turns out to be almost literal. So why leave off “Machina”? Because the remainder is (1) short and sweet, (2) distinctive, and (3) subtly suspenseful.

Life Force. Doesn’t tell us much, but manages to intrigue. I considered Half-Life, but I’ve always preferred philosophy to biology class associations.

It’s Mr. Pants! Tell me you didn’t smile, if only on the inside.
Date: Wednesday, 24 February 2010 02:28 pm (UTC)

From: [identity profile] nefaria.livejournal.com
Neat story behind Final Fantasy, it was going to be the company's final software product. They used up all the company assets to put it together, and if it had bombed, everyone would have been laid off and they would have shuttered the company. Fortunately it was a huge hit instead (and the best NES video game in my opinion). The first two sequels weren't very impressive, but when Final Fantasy IV came out (with Kain, Cecil, etc.), the series became a national treasure.
Edited Date: Wednesday, 24 February 2010 02:37 pm (UTC)
Date: Wednesday, 24 February 2010 03:50 pm (UTC)

From: [identity profile] deckardcanine.livejournal.com
As it happens, I started playing FFI a few months ago and dug it out again this month (before Lent). I liked it better with time, but I'm still spoiled by IV and VI and think it's too slow and low on plot and character development. It's also hard if you don't play even slower, which is not surprising for an NES game. Maybe I just didn't select the right four classes.

My favorite NES games in retrospect are the SMB series, especially 3, and Kirby's Adventure. I find the early Zelda games frustrating; maybe I should've gotten them back when I had Game Genie.
Date: Wednesday, 24 February 2010 11:46 pm (UTC)

From: [identity profile] nefaria.livejournal.com
My ideal FF1 party is two fighters, a red mage, and a white mage. Magic is underpowered in the game because you don't get a lot of spells, so I go with mostly melee with a little healing and some medium-sized nukes for the mobs resistant to melee damage. The fact that it's hard is one of its best points; you really have to use your brain to finish the game. Plot and character did have to get tossed by the wayside, but playing it over again with different party combinations gives it good replay value.

I loved Legend of Zelda, especially the fact that the entire game fit into 8,192 bytes of memory. As a computer programmer, I consider that darned near impossible.
Date: Thursday, 25 February 2010 03:00 am (UTC)

From: [identity profile] deckardcanine.livejournal.com
Hmm. My current party is a Fighter, a Red Mage, a Thief, and a Black Belt. The latter two are the most underwhelming. Maybe I'll start over.

In truth, it's not so hard if you level up enough. I just find it tiresome to fight the same battles over and over.

Ever notice a similar pattern in the SMB and Zelda series? In each, the first entry was groundbreaking on multiple levels and became one of the most cherished games ever, albeit showing its age pretty quickly and having some annoying sounds. The second went a completely different way and was deemed merely good. The third brought back just about everything good in the first and then some.
Date: Thursday, 25 February 2010 03:50 am (UTC)

From: [identity profile] thatcatgirl.livejournal.com
Om-Nom-Nom man would be a great title! Interestingly, Ms. Pac-Man turned out to be a really fun game, at least in the "hyperspeed" variation. The name was... odd, but then they had a bunch of other ones (I think it was "Baby Pac-Man" and Pac-Man World, or something), so it wound up just turning into a pattern.

I found Half-Life to be a cool title, as a Physics ref. (being the amount of time it takes half a sample of radioactive material to decay), it would have made a great title for a game centering around a nuclear disaster. (I never played it, but it sounded like it was mostly about aliens coming through a rift and wreaking havoc.)

I always guessed that the character spirtes in Rayman had been ray-traced (which would put it in the outdated category), but I never got to play it, so I can't make a guess as to whether that was true.

I found "The Legend of Zelda" to be a really intriguing title... and was surprised to find the hero's name... wasn't Zelda.


An annoying one: "Beastorizer", a fighting game where all the characters were werebeasts, later renamed "Bloody Roar", not much of an improvement there.


Also some I like: "Starquake" was an interesting name (it was an obscure CGA/EGA game), although I think it was just *why* the character had to roam the planet collecting spaceship parts.

Tetris: very appropriate for a game where you piece together shapes all made out of 4 blocks.
Date: Thursday, 25 February 2010 03:50 am (UTC)

From: [identity profile] nefaria.livejournal.com
Black Belt does nice damage as long as he doesn't have a weapon equipped, but he can't take a beating like a Fighter can. Thief is OK overall, their main value is that they can almost always Run successfully, which comes in handy against instant-death mobs. But I prefer Fighter over both of them because they can dish out the damage and take a beating too. Red Mage is like an OK Fighter, OK White Mage, and OK Black Mage rolled into one, holds its own until near the end of the game when it's a little underpowered. White Mage gives you good healing plus the Harm, Life, and Exit spells, and once you get Thor's Hammer or another Use item, they do good spell DPS too.

The sequel-stinks, third-rocks trend is rather common. Usually the second one is experimental, trying a bunch of new stuff that may not work out so well. Third one they can identify what worked in the first and was missing in the second, plus the new bits from the second that really were an improvement.
Edited Date: Thursday, 25 February 2010 03:56 am (UTC)
Date: Thursday, 25 February 2010 03:44 pm (UTC)

From: [identity profile] deckardcanine.livejournal.com
I think it was "Baby Pac-Man"

"Jr. Pac-Man." Yes, I've played it.

it sounded like it was mostly about aliens coming through a rift and wreaking havoc.

That's it. Tho looking at it another way, it's about escaping from the facility.

An annoying one: "Beastorizer"

Reminds me of "Altered Beast," which is problematic in its own way. And fittingly remembered as campy.
Date: Thursday, 25 February 2010 03:46 pm (UTC)

From: [identity profile] deckardcanine.livejournal.com
Hey, just think: It's the opposite pattern from superhero movies, where the second is good or even better than the first, while the third is weaker than both predecessors.
Date: Thursday, 25 February 2010 10:42 pm (UTC)

From: [identity profile] nefaria.livejournal.com
That seems to be the trend for trilogies too, first part introduces you to a new world and neat characters which is awesome, second part shifts them into an unexpected situation which reveals new depth and usually ends with a great cliffhanger, third part often just ties up the loose ends and lacks the spark of originality of the first two parts.
Date: Wednesday, 3 March 2010 04:27 pm (UTC)

From: [identity profile] deckardcanine.livejournal.com
FWIW, I restarted with your ideal party. It does work better for me, tho the jury's still out on the white mage. Had I known better, I wouldn't have put her fourth, because she becomes the most targeted whenever the first fighter gets sick.
Date: Thursday, 4 March 2010 12:26 am (UTC)

From: [identity profile] nefaria.livejournal.com
Having the white mage heal the fighter with an item during battle should do the trick. Or you can just heal the fighter after the battle is over and swap them again. Don't worry, poison status etc. becomes increasingly rare later in the game.
Date: Tuesday, 27 April 2010 08:04 am (UTC)

Titles

From: [identity profile] akktri.livejournal.com
How about Moby Dick? Or the Cat And The Hat. Now there's a great title. Out of money, I am I am. I need some money for green eggs and ham.
A car title? What's that?
Date: Tuesday, 27 April 2010 04:08 pm (UTC)

Re: Titles

From: [identity profile] deckardcanine.livejournal.com
A car title? What's that?

You lost me there. I didn't say it.
Date: Wednesday, 28 April 2010 08:25 am (UTC)

Re: Titles

From: [identity profile] akktri.livejournal.com
It was a stupid radio commercial about trading in your car titles for money. This guy on the commercial keeps getting it confused with book titles.
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