Tuesday, 9 April 2013 10:36 pm
(no subject)
Oh dear, my Wii is having a problem not covered on default troubleshooting lists, online or off; nor has Googling shown me anyone with the same issue. I got my Wii in May 2007, about six months after its U.S. debut, so I suspect age-based degeneration.
Last week, the screen dimmed slightly for several minutes at a time. Sometimes the visuals got grainy and jagged; at their worst the sound cut out as well. This was not particular to any one game or application (even a GameCube game could have it), but it hasn't happened with the DVD player, so I assume it's all in the Wii hardware.
The problem did clear up after a while and didn't turn up at all one night when I played for an hour. But this evening, it hit harder than ever -- maybe not for an especially long time, but sometimes the color would fade and then, for a second at a time, I got the silent blank screen that appears when I've turned off the system. The returning visuals indicated that the game went on as tho nothing had happened.
Stuff like this makes me miss older-gen consoles where you could blow out the dust. That usually did the trick.
Last week, the screen dimmed slightly for several minutes at a time. Sometimes the visuals got grainy and jagged; at their worst the sound cut out as well. This was not particular to any one game or application (even a GameCube game could have it), but it hasn't happened with the DVD player, so I assume it's all in the Wii hardware.
The problem did clear up after a while and didn't turn up at all one night when I played for an hour. But this evening, it hit harder than ever -- maybe not for an especially long time, but sometimes the color would fade and then, for a second at a time, I got the silent blank screen that appears when I've turned off the system. The returning visuals indicated that the game went on as tho nothing had happened.
Stuff like this makes me miss older-gen consoles where you could blow out the dust. That usually did the trick.
no subject
All these newer systems with more moving parts have more things that can break and wear out.
no subject
In particular, it's hard to tell which rules from real-life are copied when things are that realistic.
Makes me very nervous to play most first-person shooters...
On the other hand, cartoony games lay all the rules out in front of you so it's easy to tell what would happen ahead of time.
Probably why I prefer them...
no subject